You will build the airport’s infrastructure with everything from runways to restaurants and check-in. Manage resources by hiring employees, signing contracts and making sure that the budget holds.
Cater to passengers by keeping waiting time to a minimum, by having friendly and helpful staff around and by making passengers feel secure, a happy passenger is a shopping passenger.
Sign contracts with airlines and other service providers, plan flights and watch them arrive, get serviced and leave your airport. Expand your airport by keeping airlines happy and expanding your business.
Airport CEO 1.0 will take off and depart from Early Access International Airport on March 4th 19:00 CET (10:00 AM PT) 2021.
Read moreHello, airport CEO! Wow, it’s been quite some time since we last corresponded, but we are finally back with another dev blog! We’ve been occupying ourselves with the daily beta...
Read moreAirport CEO was released on the 28th of September 2017 as an Early Access title in an Alpha state. For more information, check out the Steam store page.
Airport CEO retails for 19.99 USD (16.79 EUR or equivalent). The price will be incrementally raised as the game becomes more complete.
Airport CEO will remain in early access for around two and a half years. We estimate a full release in early 2021.
Yes, various systems in Airport CEO can be modded. Check out the modding page for more details.
The version number layout, Airport CEO X Y-Z, is explained as follows: X increments when we deploy a major feature to the game, drastically changing the gameplay. Y increments when we deploy minor new features or major bug fixes to a recent major update (X). Z increments when we deploy minor bug fixes to a recent minor feature (Y).
The current hardware requirements can be seen on the Steam store page.
Airport CEO runs on Unity, C# and a lot of blood, sweat and tears.
We have multiple channels through which you can interact with the development process. Check out the development page for more details.
Playing Airport CEO in its alpha state means that you'll be part of the development process as the game is still feature incomplete. Core systems may see major changes and large content adding updates released on a monthly basis can significantly change the gameplay experience.
Playing Airport CEO in its beta state allows for a feature complete and more stable experience. However, as the game will still be thoroughly polished and quality assured with bug fixes and balancing through smaller updates released on a weekly basis it should not be mistaken for the full and final version of the game.
Mayday, mayday! Send us a message or ask the community if something is still unclear and we might just add it here.