During the summer of 2015 the idea of Airport CEO was born.
The development process was in September 2015 initialized and Generation Flight, as it was initially called, started coming to life.
The game was announced through different social media outlets such as Twitter, Facebook and Reddit. Website launched.
First Milestone Build Complete
The first milestone was achieved in November 2015: A build containing a test airport with the passenger, employee and aircraft lifecyles fully integrated.
Teaser Video Released
The Airport CEO teaser video, showcasing the basic style and fundamental functions of the game, was released.
Second Milestone Build Complete
The second milestone was achieved in April 2016: A build containing an airport dynamically constructed from scratch with the passenger, employee and aircraft lifecyles fully integrated.
Pre-Alpha Gameplay Video Released
On the 31st of May the first complete pre-alpha gameplay video of Airport CEO was released, showcasing the current state of Airport CEO.
Full Length Gameplay Videos Released
As an important step in showing you the work that has been produced, we have delivered three full length gameplay videos showcasing end-to-end Airport CEO gameplay. These are now uploaded on YouTube!
Upon the filing of the Steam Direct application we have initiated a process to be able to release Airport CEO via the Steam as quickly as possible.
Early-Access Alpha Released
On September 28th 2017 at 19:00 CEST Airport CEO was released as an Early Access title in an Alpha state. It retailed at $15.99 USD (or equivalent to your country) and the first launch week it included a 10 percent discount.
Roadmap is subject to change as the development progresses.
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